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Museum
Educator-led Programs
Pre & Post Visit Resources
Toy
Works with Simple Machines
Grades 1-2
Scroll down the page to find items on the menu below or click on a link to jump to an item.
Program
Description and Frameworks
Program
Outline
Key
Terms and Concepts
Classroom Activities
Print and Web Resources
Go
to the Alexander Calder: An Artist at Play Gallery Page
Click
here for printable version of all resources listed above.
Program
Description and Frameworks
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only this section
Investigate
the mechanisms that make Alexander Calder's toys work. Observe the
functions of wheels and axles, levers, and wedges by setting toys
in motion. Whether things go straight, zigzag, or round-and-round,
find out how force affects motion and what work has got to do with
play. Location:
Alexander Calder: An Artist at Play
Length: One hour
Grades: 1 - 2
Massachusetts Frameworks
Science and Technology/Engineering Strand 3
| 3 |
Describe
the various ways that objects can move, such as in a straight
line, zigzag, back-and-forth, round-and-round, fast, and slow.
|
Science and
Technology/Engineering Strand 4
| 1.3 |
Identify
and explain the difference between simple and complex machines,
e.g., hand can opener that includes multiple gears, wheel, wedge,
gear, and lever. |
Visual Arts
Strand: Standard 10
| 10 |
Interdisciplinary
Connections: Students will use knowledge of the arts and cultural
resources in the study of arts, English language arts, foreign
languages, health, history and social science, mathematics,
and science and technology/engineering. |
New
York Standards
Math, Science and Technology : Standard 1
Students
ask 'why' questions in attempts to seek greater understanding
concerning objects and events they have observed and heard about.
Students
question the explanations they hear from others and read about,
seeking clarification and comparing them with their own observations
and understandings.
Students
develop relationships among observations to construct descriptions
of objects and events and to form their own tentative explanations
of what they have observed.
Standard
4 Science Physical Setting
| 5 |
Students
describe the effects of common forces (pushes and pulls) on
objects, such as those caused by gravity, magnetism, and mechanical
forces.
Students
describe how forces can operate across distances.
|
Standard
5 Technology
| 1 |
Use
mathematical analysis, scientific inquiry, and engineering design,
as appropriate, to pose questions, seek answers and develop
solutions. |
Program
Outline
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only this section
Introduction
Students are introduced to Alexander Calder's mobiles and push
and pull toys. They are then paired together as partners and given
a replica of a pull toy. Students try out their toys and explore
the gallery, searching for the original prototype (in display
cases) that looks like their toy. The group gathers together to
discuss the similarities and differences that students observed
between the replicas and the originals.
Defining
Work
Through lively demonstrations with visual aids, the group defines
work in its scientific context.
Simple
Machines
A quick introduction to the six simple machines: lever, wedge,
ramp, wheel and axle, pulley, and screw, with opportunities for
hands-on manipulation of examples. The
lever and the wheel are identified by the group as the two machines
that are at work in Calder's toys.
Lever
Demonstration
Through discussion, demonstrations with props, and student participation,
the group explores the following questions: What is the function
of a lever? What are some everyday ways that we use levers?
Wheels
The difference between the wheel and axle and the rotating wheel
is introduced, and the importance of round wheels (reducing friction)
is demonstrated.
Wheel
Activity
The class will then be divided into 5 groups. Each group will
receive a set of color-coded wheel-and-axle sets, containing a
variety of wheel types that can be tested on a dinosaur vehicle.
Each group will have the challenge of finding the kind of wheels
that will make their vehicle move in a certain way-either up-and-down
or wobbly.
Discuss
Results
Students share their findings about each kind of wheel and axle
and the movement of their vehicle.
Calder
Toys
Students, working with partners, will be given one Calder toy
to investigate, with the goal of identifying the mechanisms in
their toy, and observing and describing the toy's motion.
Conclusion
Groups share their findings.
Concepts
Covered
print
only concepts and key terms
- Simple
and complex machines make work seem easier because they reduce
the amount of force or distance needed to get work done.
- Levers
can be found in many everyday objects like umbrellas, fold-out
rulers, salad tongs, and our own bodies (arms and legs!).
- An axle
can be attached to just one wheel or to more than one. Wheels
make it easier to move things. Not all
wheel-and-axle sets are the same, and the differences can make
them (or the vehicles they carry) move in different ways.
- Combining
art skills and science knowledge can help you to create something
fun and interesting.
Key
Terms Used During the Program
- Work
a force making an object move a distance.
- Force
a push or a pull.
- Load
the object that is moved when work is done.
- Simple
machines
six machines that have been used for thousands of years; the wedge,
ramp (inclined plane), screw, wheel and axle, pulley, and lever.
Combinations of more than one simple machine are called complex
machines.
- Lever
a rigid beam that can pivot at a fixed point. Examples: see saws,
light switches, and windshield wipers. Two or more levers can
be attached to each other. Examples: scissors and salad tongs.
- Inclined
plane (ramp)
a flat surface set at an angle, rather than being completely horizontal
or vertical. Example: a slide. Screw
an inclined plane spiraled around an axis or cylinder. Screws
turn circular motion into linear (forward and backward) motion.
Examples: a wood screw, a faucet, and a vice.
- Wedge
two inclined planes placed back to back. When a force is applied
to the wedge, it moves forward to act on the load. Examples: an
ax blade and a wood splitter (maul).
- Rotating
wheel
a wheel that is not fixed to an axle, so that the wheel can spin
while the axle remains still. Example: bicycle wheels.
- Wheel
and axle
a wheel that is fixed to an axle so that they rotate together.
Examples: car wheels and steering wheel.
- Pulley
a wheel that is free to turn on an axle that has a grooved rim
that can hold a cord or a rope. Examples: clotheslines and theater
curtain rigging.
Pre
& Post Visit Activities
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only this section
Mobiles
Introduce or review Alexander Calder's mobiles. To create the
arms of your mobile, fold one pipe cleaner in half. About one
inch from the folded end, twist both parts of the pipe cleaner
around each other to create a loop. Then spread out the two loose
ends so that your pipe cleaner looks like the diagram on the left.
Take a second pipe cleaner and twist it around the bottom of the
loop a couple of times and spread the arms so that you now have
four arms that create an X. Bend the tips of each arm upwards.
Now you are ready to draw, color, cut out and hang any shapes
you would like. Use wire Christmas tree hangers for an easy, no-tie
way to add your shapes.
Toys in
Motion
Ask students to bring in a toy from home. Ask each student to
share their toy with the class. If it has moving parts, talk about
how the toy moves and how the parts work together. Introduce or
review Alexander Calder and his push and pull toys. Now it is
their turn to be the toy designers! Ask them to imagine a moving
toy of their own and to draw a picture of it. They should give
their toy a name and be able to explain what all of the parts
are and how the toy moves.
Simple
Machine Scavenger Hunt
How many simple machines can you find in your everyday life? Write
down places where you have found simple machines indoors and outside.
Click here for the hunt.
Assessment:
Calder Toy Picture Book
After a visit to the Museum, students create a picture book about
the Alexander Calder toy exhibit to share with their families.
Book contents might include a drawing of the student's favorite
toy, information about how it moves (i.e., You pull it and it
wobbles and skates), what machines helped it to move, and what
students liked best about the exhibit.
Suggested
Web and Print Resources
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only this section
Use the Berkshire Athenaeum’s on-line catalogue to search for these print resources in Central/Western Massachusetts.Print
Materials For Students
Armentrout,
David and Patricia. Cranes (Heavy Equipment). Florida:
The Rourke Book Co., Inc., 1995. A good introduction to the world
of machines.
Rotner, Shelley.
Wheels Around. Boston: Houghton Mifflin Company, 1995.
Large color photos illustrate how wheels help us in our daily
lives.
Roytson,
Angela. The Machines in Action Series including Wheels and
Cranks, Pulleys & Gears, Levers, Screws, and Springs. Heineman
Library, 2001. Lots of pictures and clear text. Good for young
readers.
Venezia,
Mike. Alexander Calder (Getting to Know the World's Greatest
Artists). New York: Children's Press, 1998. An excellent and
thorough introduction to Calder-- the man, the artist, the work,
for young readers.
Print
Materials For Educators
Greenfield,
Howard. The Essential Alexander Calder. New York: Harry
N. Abrams, Inc., Publishers, 2003. Don't let the small size of
this book fool you! It is packed with fascinating information
about Calder's life and career, and includes some interesting
quotes.
Hodge, Deborah.
Simple Machines (Starting with Science). Kids Can Pree, 1998.
Excellent ideas for fun activities and experiments that you can
do with simple, common household materials.
Web
Materials for Students
Inventor'sToolbox:
The Elements of Machines.
Developed by the Museum of Science, Boston for The Science Learning
Network, 1997. Good images of the simple machines and some common
complex machines like worm gears and the crank and rod. A challenge
page asks you to identify the mechanisms in gadgets like a hand
powered drill.
Web
Materials for Educators
Franklin
Institute's Spotlight on Simple Machines
Descriptions of the simple machines, links to other resources,
and lesson plans and activities centered around simple and complex
machines and motion at the elementary and middle school levels.
Work
is Simple with Simple Machines.
A Project Smart 96 Unit created by Rhode Island Teachers with
the goal of integrating technology into the science and math curricula.
Includes activities, key terms, bibliography and links.
The
Institute of Museum and Library Services, an independent Federal
grant- making agency dedicated to creating and sustaining a nation
of learners by helping libraries and museums serve their communities
supports the Berkshire Museum.
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