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Museum
Educator-led Programs
Pre & Post Visit Resources
Playing
Around with Simple Machines
Grades 3-5
Scroll down the page to find items on the menu below or click on a link to jump to an item.
Program
Description and Frameworks
Program
Outline
Key
Terms and Concepts
Classroom Activities
Print and Web Resources
Go
to the Alexander Calder: An Artist at Play Gallery page
Click
here for printable version of all resources listed above.
Program
Description and Frameworks
print
only this section
Discover how simple and complex machines make Alexander Calder's
push and pull toys spin, bob and wobble. Students are challenged
to play with Calder toy replicas and identify the mechanisms that
make them work. Participants will also test unusual wheels to see
what kind of motion they create. This program is most appropriate
for classes who have already been introduced to the six simple machines.
Location: Alexander Calder: An Artist at Play
Length: One hour
Grades:
3 - 5
Massachusetts
Frameworks
Science and Technology/Engineering Strand 4
| 1.3 |
Identify
and explain the difference between simple and complex machines,
e.g., hand can opener that includes multiple gears, wheel, wedge,
gear, and lever. |
Visual Arts
Strand: Standard 10
| 10 |
Interdisciplinary
Connections: Students will use knowledge of the arts and cultural
resources in the study of arts, English language arts, foreign
languages, health, history and social science, mathematics,
and science and technology/engineering. |
New
York Standards
Math, Science and Technology Standard 1
Students
ask 'why' questions in attempts to seek greater understanding
concerning objects and events they have observed and heard about.
Students question the explanations they hear from others and read
about, seeking clarification and comparing them with their own
observations and understandings. Students develop relationships
among observations to construct descriptions of objects and events
and to form their own tentative explanations of what they have
observed.
Standard
4 Science Physical Setting
| 5 |
Students
describe the effects of common forces (pushes and pulls) on
objects, such as those caused by gravity, magnetism, and mechanical
forces. Students describe how forces can operate across distances.
|
Standard
5 Technology
| 1 |
Use
mathematical analysis, scientific inquiry, and engineering design,
as appropriate, to pose questions, seek answers and develop
solutions. |
Program
Outline
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only this section
Introduction
Students are given a few moments to look around the gallery where
Alexander Calder's original toy prototypes are displayed. The
group discussion begins with the introduction of Alexander Calder
as an artist who made moving sculptures (mobiles), as well as
sculptural push and pull toys.
Defining
Work
Through lively demonstrations with visual aids, the group defines
work in its scientific context.
Simple
Machines
A quick introduction to (or review of) the six simple machines:
lever, wedge, ramp, wheel and axle, pulley, and screw. The lever
and the wheel are identified by the group as the two machines
that are at work in Calder's toys.
Lever
Demonstration
Through discussion, demonstrations with props, and student participation,
the group explores the following questions: What is the function
of a lever? What happens when the fulcrum is in different places?
What happens when you link levers together? What are some everyday
ways that we use levers?
Wheels
The difference between the wheel and axle and the rotating wheel
is introduced, and the importance of round wheels (reducing friction)
is demonstrated.
Wheel
Activity
The class will then be divided into 5 groups. Each group will
receive a set of color-coded wheel-and-axle sets, containing a
variety of wheel types that can be tested on a vehicle. Each group
will have the challenge of finding the kind of wheels that will
make their vehicle move in a certain way-either up-and-down or
wobbly.
Discuss
Results
Students share their findings about each kind of wheel and axle:
ordinary wheel and axle, tilted wheels, centered eccentric wheels,
and opposed eccentric wheels.
Crank
The crank mechanism is introduced and demonstrated. " Calder Toy
Investigation Working in small groups, students will be given
one Calder toy to investigate. The goal is to identify the mechanisms
in their toy.
Conclusion
Groups share their findings.
Concepts
Covered
print
only concepts and key terms
- Simple
and complex machines make work feel easier because they reduce
the amount of force or distance needed to get work done.
- The fulcrum
of a lever can be at any point along the lever (not just in the
center). Levers can
be found in many everyday objects like umbrellas, fold-out rulers,
salad tongs, and our own bodies (arms and legs!).
- An axle
can be attached to just one wheel or to more than one. Wheels
make it easier to move things, because they reduce friction by
minimizing the amount of surface area touching the ground. Not all
wheel-and-axle sets are the same, and the differences can make
them (or the vehicles they carry) move in different ways.
- By combining
art skills and scientific knowledge one can create something that
is fun and interesting.
Key
Terms Used in the Program
- Work
a force that makes an object move a distance.
- Force
a push or a pull.
- Load
the object that is moved when work is done.
- Simple
machines
six machines that have been used for thousands of years; the wedge,
ramp (inclined plane), screw, wheel and axle, pulley, and lever.
Combinations of more than one simple machine are called complex
machines.
- Lever
a rigid beam that can pivot at a fixed point. Examples: see saws,
light switches, and windshield wipers. Two or more levers can
be attached to each other. Examples: scissors and salad tongs.
- Fulcrum
the point where a lever pivots.
- Inclined
plane (ramp)
a flat surface set at an angle, rather than being completely horizontal
or vertical. Example: a slide.
- Screw
an inclined plane spiraled around an axis or cylinder. Screws
turn circular motion into linear (forward and backward) motion.
Examples: a wood screw, a faucet, and a vice.
- Wedge
two inclined planes placed back to back. When a force is applied
to the wedge, it moves forward to act on the load. Examples: an
ax blade and a wood splitter (maul).
- Rotating
wheel
a wheel that is not fixed to an axle, so that the wheel can spin
while the axle remains still. Example: bicycle wheels.
- Wheel
and axle
a wheel that is fixed to an axle so that they rotate together.
Examples: car wheels and steering wheel.
- Eccentric
wheel
a wheel and axle whose axle is not placed in the center of the
wheel, but off-center.
- Friction
a force that opposes or slows the motion of two surfaces that
are in contact with each other. Rougher
surfaces will produce greater friction, and smoother surfaces
will produce less friction.
- Pulley
a wheel that is free to turn on an axle that has a grooved rim
that can hold a cord or a rope. Examples: clotheslines and theater
curtain rigging use pulleys.
Pre
& Post Visit Activities
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only this section
Simple
Machine Sharing Circle
Ask students to find something at home that has one or more simple
machines in it that they can bring in to school (or ask them to
make a drawing of that machine to bring to school). Ask students
to share their objects with the class. Challenge the class to
identify the simple and complex machines in each object.
Toys in
Motion
Ask students to bring in a toy with moving parts from home. Ask
each student to share their toy with the class. Discuss the mechanisms
that are involved. Write the name of each simple machine on a
piece of paper and place in a hat or bowl. Pair students with
a partner and ask each pair to pick one simple machine out of
the bowl. Their job will be to imagine what their toys would be
like if they added that simple machine to their toys. How would
they move? What kind of work would the machines be doing? How
would it change the toy? Would it have a different name?
Problem
Solving Challenges
Students will have fun working on these problem solving challenges
in small groups. The materials are everyday items and the directions
are simple, but the outcomes are completely open-ended. Students
may use simple machines to solve these challenges without even
knowing what the simple machines are. Have each group do a different
challenge, or give each group the same challenge and see how many
different solutions your class comes up with. Click
here for complete directions.
Fun with
Levers: Catapult Activity
Challenge your students to build a cotton ball catapult out of
a ruler, rubber bands, and plastic spoons. Students will have
fun launching the cotton balls, and they will also strengthen
their creativity and problem solving skills by being immersed
in the process of engineering design. Click
here for complete directions.
Fun With
Wheels: Pull Toy Activity
Take inspiration from Alexander Calder's toys and challenge students
to build a pull toy that wobbles, bounces, or glides. Students
will have fun while reinforcing what they learned about wheels
in the Museum's Playing Around with Simple Machines program. Click
here for complete directions.
Simple
Machine Scavenger Hunt
How many simple machines can you find in your everyday life? Write
down the names of places and mechanisms where you have found simple
machines indoors and outside. Click
here for the hunt.
Assessment:
Calder Toy Picture Book
Students create a picture book about the Alexander Calder toy
exhibit that will introduce the exhibit to younger students who
may come to see this exhibit in the future on a field trip or
with their parents. Book contents might include a drawing of one
of the toys, information about how it moves (ie., You pull it
and it wobbles around), drawings of the six simple machines, information
about the special kinds of wheels Calder used, and what students
liked best about the exhibit. Partner with a class of students
in a younger grade and have older students read the books together
with younger students.
Suggested
Web and Print Resources
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only this section
Use the Berkshire Athenaeum’s on-line catalogue to search for these print resources in Central/Western Massachusetts.
Print
Materials For Students
Gibson, Gary.
Pushing and Pulling (Science for Fun). Brookfield, CT:
Copper Beech Books, 1995. Motion-related activities and projects
for kids with step-by-step instructions and clear pictures. Each
activity also includes a concept introduction and sections explaining "why it works," and suggesting further ideas for exploration.
Lafferty,
Peter. Force & Motion (Eyewitness). New York: DK Publishing,
2000. Helpful and abundant photos and illustrations. Covers many
physics fundamentals including simple machines and how they have
been used throughout history.
Lauw, Darlene
and Lim Cheng Puay. Motion (Science Alive!). New York:
Crabtree Publishing, 2002. Activities and explanations introduce
basic physics phenomena like friction, centripedal force, inertia,
momentum, speed, and acceleration in kid-friendly language with
helpful illustrations.
Levers
and Pulleys (Foss Science Stories Series). Developed at Lawrence
Hall of Science, University of California, Berkeley. Delta Education,
2000. Uses clear text, photos, and graphics to explain the workings
of simple machines, including the three different classes of levers.
Includes illustrations of real life uses of simple machines and
questions for exploration.
Lipman,
Jean. Alexander Calder and His Magical Mobiles. NY: Hudson
Hills Publishing, 1981. Includes biographical information and
an exploration of Calder's artistic process.
Macaulay,
David. The New Way Things Work. Boston: Houghton Mifflin
Company, 1998. Drawings and diagrams show the inner workings of
things from the zipper to a saxophone.
Print
Materials For Educators
Friedhoffer,
Bob. Toying Around with Science. New York: Franklin Watts,
1995. Explains the inner workings and physics concepts involved
in toys from water guns to yo-yos. It includes chapters on toys
that are powered by magnetism, friction, air and water pressure,
flywheels, vibration, levers, springs, and wind-up mechanisms.
Taylor, Beverly
A.P. Exploring Energy with TOYS: Complete Lessons for Grades
4 - 8. New York: Terrific Science Press, 1998. Each lesson
includes step-by-step instructions for activities, time and material
requirements, key concepts, National Standards, procedures, extension
ideas, and suggestions for further reading. The book also includes
an overview of the pedagogical strategy used in the lessons, as
well as a content review of concepts covered.
Taylor, Beverly
A.P., James Poth and Dwight J. Portman. Teaching Physics with
TOYS, Activities for Grades K - 9. New York: Terrific Science
Press, 1995. Physics activities utilizing toys like Lego construction
toys, roller skates, comeback toys, and yo-yos. Designed by college
professors, elementary and middle school classroom teachers and
science specialists.
Toler, Dane
J. Energy, Machines and Motion. (Smithsonian/The National
Academies: National Science Resources Center). North Carolina:
Carolina Biological Supply Company, 2000. Includes lessons on
friction, work, motors, pulleys, levers, mechanical advantage,
calculating efficiency, motion and energy.
Tuchman,
Phyllis. "Calder's Playful Genius." Smithsonian (May 2001), p.
82 - 92. About Calder's career and practices as an artist.
Web
Materials for Students
How
Stuff Works.
Explains the inner workings of telephones, toys, refrigerators,
clocks, toilets and more.
Inventor'sToolbox:
The Elements of Machines.
Developed by the Museum of Science, Boston for The Science Learning
Network, 1997. Good images of the simple machines and some common complex machines
like worm gears and the crank and rod. A challenge page asks you
to identify the mechanisms in gadgets like a hand powered drill.
Web
Materials for Educators
Franklin
Institute's Spotlight on Simple Machines
Descriptions of the simple machines, links to other resources,
and lesson plans and activities centered around simple and complex
machines and motion at the elementary and middle school levels.
Work
is Simple with Simple Machines.
A Project Smart 96 Unit created by Rhode Island Teachers with
the goal of integrating technology into the science and math curricula.
Includes activities, key terms, bibliography and links.
The
Institute of Museum and Library Services, an independent Federal
grant- making agency dedicated to creating and sustaining a nation
of learners by helping libraries and museums serve their communities
supports the Berkshire Museum.
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